Walk Home (2021)
For my second game, I thought I would experiment more with different ways of telling a narrative through interaction.
This spawned the idea of this game, where you walk home from visiting a close friend, and depending on how observant and curious you are, the more you of the story you uncover.
From This project, I got to learn more how to 3d model, and also how to texture it, using real life images as textures. Besides the game’s unconventional story telling, the game ended up on the top row on ITCH.IO’s popular page. People ended up theorizing about the game’s story, and big figures such as Markiplier played it.